Developing an interface for a virtual environment that is easy to use and understand while navigating 3D space for use with an Xbox controller. Features include different kinds of spatial navigation and time travel.
An iPhone application designed to make it easy to figure out what flavors would work well together in a meal, how well they fit together, and which ones to remove.
A graphic design project for my undergrad school — developing the entire branding system for the 150th anniversary homecoming. Products include the main poster, event posters, digital advertising, and apparel.
For my master's degree, I looked at how social information could be included in 10-foot interfaces (the kind you use from ten feet away on your couch).
Overhauling a virtual reality engine's physics system to allow for realistic, real-time dynamic physics. This meant essentially deleting the entire existing physics engine and starting from scratch.
This is a collection of smaller things that I've worked on, with just a few notes explaining them.